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#21. Re: Gamer Zero and spoilers by Benimoto, responding to sienarGo to post

My guess on the Mind Flayer's champion powers:


Champion 2
-Use before an attack against a Stunned enemy +4 attack and +10 damage
-Use when any player's initiative check is a 2 or less. Your warband gains +4 attack this round.

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#22. by zephyrstorm, responding to sienarGo to post

I went back and forth through the video a bit for this one... still can't make out the number on the last power...

Mind Flayer Scourge
Underdark, 90 points

Lvl: 11
AC: 23
Def: 23
Speed: 7
HP: 85

Attack Actions
Dagger: +12 vs AC, 15 damage
Focused Mind Blast: (range 5) +15 vs Def (Will) 20 psychic damage AND Stunned
[] Mind Blast: (large cone) +15, vs Def (Will) 20 psychic damage and Stunned; 10 damage on miss. RECHARGE: When this creature damages a Stunned creature

Abilities
Evil, Mind Flayer, Mastermind
+8 Def (Will)

Champion 2
-Use before an attack against a Stunned enemy; +4 attack and +10 damage
-Use when any player's initiative check is ? or less; Your warband gains +4 attack this round

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#23. by Guy Fullerton

Probably late to the party, but here’s the best I could tell on those stat cards:

Balhannoth; Und; 53
Level: 13; AC: 27; DEF: 23; Speed: 4; HP: 50
Attack Actions
bM Tentacle Slam: +16 vs AC; 20 Damage
1M Tentacle Flail: Make a separate [B] attack against each enemy within Reach; RECHARGE if only 1 enemy is within Reach at the start of this creature’s turn
Abilities
Evil • Aberrant
+4 DEF (Will)
Reach 3
Special Powers
2 Warp?: Each enemy within 3 squares that takes an atack action other than a basic attack rolls 1d20.
1-9: Attack misses, and this creature can pull the enemy 1 square; 10+: No effect.
Reality Burst: Roll 1d20 at start of each of this creature’s turns to determine a random immediate action:
1-10: Place this creature up to 10 squares away in line of sight; 11-20: Make a [B] attack.

Ice Archon; Und Wild; 66
Level: 14; AC: 29; DEF: 25; Speed: 8; HP: 85
Attack Actions
bM Icy Warhammer: +19 vs AC; 20 Cold Damage AND Slowed (Speed 2)
Abilities
Evil • Elemental • Cold
Resist 10 Cold
Special Powers
Icy Wallop: +4 Attack against any enemy whose Speed is currently lower than its normal Speed.
Icy Ground: Adjacent squares count as difficult terrain for non-Cold enemies.

Mind Flayer Scourge; Und; 90
Level: 11; AC: 23; DEF: 23; Speed: 7; HP: 85
Attack Actions
bM Dagger: +12 vs AC; 15 Damage
R Focused Mind Blast: (range 5) +15 vs DEF (Will); 20 psychic Damage AND Stunned
1C Mind Blast: (large cone) +15 vs DEF (Will); 20 psychic Damage AND Stunned; 10 psychic on miss; RECHARGE when this creature destroys a Stunned enemy
Abilities
Evil • Mind Flayer • Mastermind
+8 DEF (Will)
Special Powers
Champion 2
1 Use before an attack against a Stunned enemy: +4 Attack and +10 Damage
1 Use when any player’s initiative check is 7 or less. Your warband gets +4 Attack this round.

(These are a quick dump from my database, so it’s sort of raw data in some parts, but you should be able to figure it out.)

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#24. by greyhaze

Turn my back for 1/2 an hour...

nice find guys.

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#25. by greyhaze

Who's gonna play, "What's on the Side of the Booster"?

I'm guessing a stone giant, and a... phantom (with both arms in the air)?

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#26. by JohnnyQuest

I'll guess Groinslicer and Fed Up Teacher.

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Has all the cake

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#27. by ktatroe, responding to JohnnyQuestGo to post

I’ll guess Groinslicer and Fed Up Teacher.

You want Dreamblade, next door on the left. Mind the destruction, the place won’t be around much longer.

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#28. by slithering

Where can one find the 3.5e RPG stats for the Balhannoth? It looks like a poor man's Aboleth. Still, I'm partial to anything with tentacles!

SGB

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#29. by greyhaze

Can anybody make out the set numbers?

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#30. by mattcwood, responding to greyhazeGo to post

Can anybody make out the set numbers?

Based on the pattern so far, here's the possible ranges:

22 - 53 Balhannoth
23 - 54 Mind Flayer Scourge
56 - 60 Ice Archon

--Matt

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#31. by Venport, responding to slitheringGo to post

Where can one find the 3.5e RPG stats for the Balhannoth? It looks like a poor man's Aboleth. Still, I'm partial to anything with tentacles!

SGB

mm4

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#32. by Benimoto, responding to slitheringGo to post

Where can one find the 3.5e RPG stats for the Balhannoth? It looks like a poor man's Aboleth. Still, I'm partial to anything with tentacles!

SGB

It's in the Monster Manual 4, there as a lurking creature that senses people with magic items and grabs them with an antimagic grapple. Nothing about Reality Bursts, so they must be new to 4th edition.

Can anybody make out the set numbers?

Not really. The Ice Archon is the clearest, and it looks like either 25 or 29.

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#33. by Nyarlathotep333, responding to greyhazeGo to post

Who's gonna play, "What's on the Side of the Booster"?

I'm guessing a stone giant, and a... phantom (with both arms in the air)?

Kinda looks like the guy in the top picture is committing seppuku.

My guess was an orc/ogre of some sort and a spellcaster/mage.

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#34. by greyhaze

I think the top one is large, the other looks medium (judging by the base sizes).

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#35. by Nyarlathotep333, responding to greyhazeGo to post

I think the top one is large, the other looks medium (judging by the base sizes).

Ogre then perhaps? It could be a giant of some sort too though.

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#36. by CTSparky

The Ice Archon sounds disgusting for 66 points.

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#37. by greyhaze

Any visible rarities?

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#38. by wondergecko

Mindflayer- Rare
Ice Archon- Rare

And it's inconcievable that they wouldn't make the Beholder and YRD rare.

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#39. by username, responding to wondergeckoGo to post

Mindflayer- Rare
Ice Archon- Rare

And it's inconcievable that they wouldn't make the Beholder and YRD rare.

Not a rare?

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#40. by greyhaze

lol.

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