ktatroe said:
p. *Missing:*
10 Gargoyle U
17 Warrior Wight U
44 Emerald Orb Wizard R
57 Hook Horror U
Gargoyle U
29 pts
Factions B, C
Level 9
AC 23
DEF 22
Speed F7
HP 50
Attack Actions
Claw: +13 vs AC; 15 Damage
Stonesoul Frenzy: Use only if this creature began its turn in Stone Form; move up to its Speed and attack each enemy once whose space it enters this turn, +11 vs DEF(Ref); 15 Damage AND Slowed (Speed 2)
Abilities
Evil - Gargoyle - Earth
Flight
Special Powers
Stone Form: Replaces attack action; this creature cannot move, attack, or threaten enemies and has Resist 20 All. If this creature starts a round in Stone Form, it can leave Stone Form on its turn by taking a move action. While in Stone Form, this creature cannot score VP.
Warrior Wight U
30 pts
Factions B, U
Level 9
AC 28
DEF 23
Speed 5
HP 60
Attack Actions
Longsword: +14 vs AC; 15 Damage AND Followup on attack roll of natural 16+
Follup: +9 vs DEF(Will); 10 necrotic Damage AND this creature heals 10 HP and gets +2 Attack until the end of its next turn
Abilities
Evil - Undead - Wight
Immune Poison
Resist 5 Necrotic
Vulnerable 5 Radiant
Emerald Orb Wizard
33 pts
Factions C, U
Level 9
AC 20
DEF 23
Speed 7
HP 40
Attack Actions
Dagger: +8 vs AC; 5 Damage
Orb Blast: (all adjacent enemies) 10 automatic Damage
Sudden Spikes: (nearest, radius 2) +11 vs DEF(Ref); 20 Damage, +10 if target is in difficult terrain
[]
Shard Storm: (range 10, radius 2) +7 vs DEF (Ref); 25 Damage; hit or miss, 1 clear square in area becomes difficult terrain
Abilities
Human - Wizard
Special Powers
Orb Ward: Enemies whose
attacks miss this creature take 15 Damage.
Hook Horror
65 pts
Factions U, W
Level 13
AC 25
DEF 20
Speed 6
HP 95
Attack Actions
Hook: +15 vs AC; 20 Damage
Latch On; Nonadjacent smaller target only, +13 vs DEF (Fort); 30 Damage AND pull target 1 square
Thresh: Use when no enemies are adjacent; make 2
attacks
Abilities
Aberrant
+4 DEF (Fort)
Reach 2
Evil Soul: +5 Damage while in a warband with an Evil champion.
Lethal: +4 Attack against Bloodied targets.